May, 19, 2022
VR Robotics Simulator: UI in VR
In the previous lesson, we learned how to grab an object with our hands in virtual reality by using hand tracking.
![VR Robotics Simulator-Hand Tracking on Oculus Meta Quest 2-photo-1](https://minio.news.mecharithm.com:443/mecharithm/VR_Robotics_Simulator_Hand_Tracking_on_Oculus_Meta_Quest_2_photo_1_4a0b2053e0.jpg)
In this lesson from the series of lessons on designing a VR robotics simulator, we will learn about user interface (UI) design in virtual reality (VR) and how to make a main menu for the robotics simulator using UI elements.
![VR Robotics Simulator-UI in VR-photo-a](https://minio.news.mecharithm.com:443/mecharithm/VR_Robotics_Simulator_UI_in_VR_photo_a_5d92d0ddc4.jpg)
The contents of the entire course on developing a VR Robotics Simulator are as follows:
- Introduction to the Course (1/15)
- Install VR SDK (2/15)
- Simple VR Scene (3/15)
- Grab Objects with a Joystick (4/15)
- Grab Objects with Hand (5/15)
- UI in VR (6/15)
- Assemble a Robot in VR (7/15)
- Create a UGV Robot (8/15)
- Create a Quadcopter (9/15)
- Selection Menu for Robots (10/15)
- Optimizing the Scene (11/15)
- Install the Multiplayer SDK (12/15)
- Multiplayer Mode for Robots (13/15)
- Share Actions in the Network (14/15)
- Professor_Student Accesses (15/15)
[Important] VR Robotics Simulator’s Source Code:
The source code for the entire tutorials (from 1 to 15) can be downloaded HERE!
Watch the video version of the lesson: